H7TownFurnace¶
Class in MMH7Game · MMH7Game.H7TownFurnace · perobjectconfig
Object › H7TownBuilding › H7TownFurnace
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mAmountToGetMaxGold | int | protected |
mAmountToGetMaxRareResource | int | protected |
mAmountToGetMinGold | int | protected |
mAmountToGetMinRareResource | int | protected |
mAmountToPayCommonResource1 | int | protected |
mAmountToPayCommonResource2 | int | protected |
mCost | array<H7ResourceQuantity> | protected |
mReceivedRes1 | H7ResourceQuantity | protected |
mReceivedRes2 | H7ResourceQuantity | protected |
mResourcesToGet | array<H7Resource> | protected |
mResourceToPay1 | H7Resource | protected |
mResourceToPay2 | H7Resource | protected |
Functions¶
| Name | Declaration |
|---|---|
GenerateCostList | function GenerateCostList() |
GetAmountToPayCommonResource1 | function int GetAmountToPayCommonResource1() |
GetAmountToPayCommonResource2 | function int GetAmountToPayCommonResource2() |
GetGoldMax | function int GetGoldMax() |
GetGoldMin | function int GetGoldMin() |
GetRareMax | function int GetRareMax() |
GetRareMin | function int GetRareMin() |
GetReceivedRes1 | function H7ResourceQuantity GetReceivedRes1() |
GetReceivedRes2 | function H7ResourceQuantity GetReceivedRes2() |
GetResourceToPay1 | function H7Resource GetResourceToPay1() |
GetResourceToPay2 | function H7Resource GetResourceToPay2() |
GetUsingCost | function array<H7ResourceQuantity> GetUsingCost() |
InitTownBuilding | function InitTownBuilding(H7Town Town) |
PostSerialize | function PostSerialize() |
Produce | function Produce() |