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H7TownBank

Class in MMH7Game · MMH7Game.H7TownBank · perobjectconfig

Object › H7TownBuilding › H7TownBank

Using it from Lua
h7.find_all("H7TownBank")            -- live instances
h7.find_class("MMH7Game.H7TownBank")   -- the class
h7.hook("MMH7Game.H7TownBank.GetInterestCap", fn)

Properties

NameTypeNotes
mInterestCapintprotected
mInterestRateintprotected

Functions

NameDeclaration
GetInterestCapfunction int GetInterestCap()
GetInterestRatefunction int GetInterestRate()

Default values

mInterestRate=10
mInterestCap=20000

Inherited

FromMembers
H7TownBuildingProperties: mAbility, mAbilityManager, mAiBaseUtility, mAlternate, mCosts, mCostsSkirmish, mDesc, mEventManager, mIcon, mIsUnique, mName, mNameInst, mPopup, mPrerequisites, mProduction, mProductionSkirmish, mRequiredLevel, mTown, mTownAsset, mTownAssets, mUpgrade
Functions: ApplyDamage, CostResourceCompareGUI, DataChanged, DelIcon, DelTownAsset, DelTownAssets, Deserialize, GetAbility, GetAbilityManager, GetAlternate, GetAlternateBothways, GetArchetypeDescription, GetBuffManager, GetBuildingBaseUtility, GetCost, GetDesc, GetEffectManager, GetEntityType, GetEventManager, GetFlashIconPath, GetFlashInfoIconPath, GetGridPosition, GetHitPoints, GetID, GetIDString, GetIncome, GetIncomeForResource, GetName, GetPlayer, GetPopup, GetPrerequisiteLevel, GetPrerequisites, GetResistanceModifierFor, GetStackSize, GetTown, GetTownAsset, GetTownAssets, GetUpgrade, HasTownAssetLoaded, HasTownAssetsLoaded, InitTownBuilding, IsArchetype, IsUnique, LocalizeName, OnBeginDay, PostSerialize, Serialize, SetPrerequisiteLevel, SetTown, ShouldDisplayIncome, TriggerEvents
Object13 properties, 308 functions