H7SavegameTask_Checking¶
Class in MMH7Game · MMH7Game.H7SavegameTask_Checking · native
Object › H7SavegameTask_Base › H7SavegameTask_Checking
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mResultIsSlotFilled | bool | transient, protected |
mUPlayGameList | Pointer | native, protected |
mUPlayOverlapOperation | Pointer | native, protected |
Functions¶
| Name | Declaration |
|---|---|
FinishTaskCheckSlot | native function bool FinishTaskCheckSlot(out int isSlotFilled) |
StartTaskCheckSlot | native function StartTaskCheckSlot(int SlotIndex) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7SavegameTask_Base | Properties: mCurrentSavegameSystem, mCurrentState, mIsErrorTriggered, mTargetSlotIndex Functions: GetCurrentTaskState, GetTargetSlotIndex, UpdateStatus |
| Object | 13 properties, 308 functions |