H7SavegameDataHolder¶
Class in MMH7Game · MMH7Game.H7SavegameDataHolder · native
Object › H7SavegameDataHolder
Using it from Lua
Structs¶
H7SavegameData
| Field | Type |
|---|---|
string | init |
mSaveTimeUnix | int |
string | init |
mSaveType | H7StructsAndEnumsNative.ESaveType |
mSaveGameCheckSum | int |
mGameMode | H7StructsAndEnums.EGameMode |
mTurnCounter | int |
string | init |
mMapSettings | H7LobbyDataMapSettings |
mGameSettings | H7LobbyDataGameSettings |
array | init |
string | init |
string | init |
mMapType | H7StructsAndEnumsNative.EMapType |
string | init |
string | init |
mEnding | int |
Defaults
mName=""
mSaveTimeUnix=0
mSaveTime=""
mSaveType=ESaveType.SAVETYPE_NONE
mSaveGameCheckSum=0
mGameMode=EGameMode.SINGLEPLAYER
mTurnCounter=0
mCampaignID=""
mMapSettings=(mMapFileName="",mVictoryCondition=EVictoryCondition.E_H7_VC_DEFAULT,mCanUseStartBonus=false,mTeamSetup=ETeamSetup.TEAM_CUSTOM,mUseRandomStartPosition=false,mUseDefaults=false,mIsRandomMapPreviewAvailable=false)
mGameSettings=(mSpectatorMode=false,mGameSpeedAdventure=1.0000000,mGameSpeedAdventureAI=1.0000000,mGameSpeedCombat=1.0000000,mTimerCombat=ETimerCombat.TIMER_COMBAT_NONE,mSimTurns=false,mForceQuickCombat=EForceQuickCombat.FQC_NEVER,mUseRandomSkillSystem=false,mTeamsCanTrade=false,mDifficulty=EDiff...
mPlayersSettings=none
mMapFilePath=""
mMapFileName=""
mMapType=EMapType.SKIRMISH
mMapInfo=""
mMapName=""
mEnding=0Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |