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H7RMGTreasureMarker

Class in MMH7Game · MMH7Game.H7RMGTreasureMarker · native

Object › H7RMGBuilding › H7RMGTreasureMarker

Using it from Lua
h7.find_all("H7RMGTreasureMarker")            -- live instances
h7.find_class("MMH7Game.H7RMGTreasureMarker")   -- the class
h7.hook("MMH7Game.H7RMGTreasureMarker.GetBuildingArchetype", fn)

Functions

NameDeclaration
GetBuildingArchetypeevent H7VisitableSite GetBuildingArchetype()
GetTreasureMarkerClassevent Class GetTreasureMarkerClass()

Default values

mDimension=(X=1,Y=1)
mIsGuarded=false
mAtLeastOne=true
mCanBePlacedInStartZone=false
mMinDistanceToBorder=1
mMinDistanceToSiteLord=10
mMinDistanceToEqualType=5
mMinDistanceToDifferentType=1
mMinDistanceToMapBorder=1

Inherited

FromMembers
H7RMGBuildingProperties: mAtLeastOne, mBuildingArchetype, mBuildingType, mCanBePlacedInStartZone, mCell, mClusterRef, mCountByType, mDimension, mFaction, mGuardModifier, mHasRoadConnection, mIgnoredByClusters, mIsGuarded, mMaxDistanceToSiteLord, mMaxDistanceToZoneExit, mMinDistanceToBorder, mMinDistanceToDifferentType, mMinDistanceToEqualType, mMinDistanceToMapBorder, mMinDistanceToSiteLord, mModifiedByRichness, mNotMoreThanOne, mNotMoreThanOnePerZone, mOnePerCluster, mOnlyWithTearOfAsha, mPlacementModifier, mPlayerNum, mRoundingType, mShareWeight, mSpawnedSites, mTranslation, mUniformDistribution, mUseAsChance, mZoneLordRules
Functions: CanPlaceHere, GetBuildingArchetype
Object13 properties, 308 functions