H7PostprocessManager
Class in MMH7Game · MMH7Game.H7PostprocessManager · config
Object › Actor › H7PostprocessManager
Using it from Lua
h7.find_all("H7PostprocessManager") -- live instances
h7.find_class("MMH7Game.H7PostprocessManager") -- the class
h7.hook("MMH7Game.H7PostprocessManager.ApplyGameTypeEffect", fn)
Properties
Functions
| Name | Declaration |
ApplyGameTypeEffect | function ApplyGameTypeEffect(bool bCombat, optional bool bSkipFoW) |
Destroyed | simulated event Destroyed() |
GetAA | function bool GetAA() |
GetFog | function bool GetFog() |
GetOutlinesPP | function MaterialEffect GetOutlinesPP() |
GetPostProcessQuality | function int GetPostProcessQuality() |
GetPostProcessQualityList | function array GetPostProcessQualityList() |
InitAA | function InitAA() |
InitFog | function InitFog() |
InitOutline | function InitOutline() |
InitPixellated | function InitPixellated() |
InitPostProcessManager | function InitPostProcessManager() |
InitPPQuality | function InitPPQuality() |
PostBeginPlay | simulated event PostBeginPlay() |
ResetOptions | function ResetOptions() |
SetAA | function SetAA(bool bVal) |
SetFog | function SetFog(bool bVal) |
SetOutlineActive | static function SetOutlineActive(bool bActivated) |
SetPixellated | function SetPixellated(bool val) |
SetPostProcessQuality | function SetPostProcessQuality(int val) |
Default values
mUseAA=true
mUseFog=true
mPostProcessQuality=1
CollisionType=ECollisionType.COLLIDE_CustomDefault
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |