H7ObjectLayerFilterConfig_Misc¶
Class in MMH7Game · MMH7Game.H7ObjectLayerFilterConfig_Misc · native, config
Object › H7ObjectLayerFilterConfig › H7ObjectLayerFilterConfig_Misc
Using it from Lua
Default values¶
ObjectLayerFilters(0)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_H6_Underground",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="SM_cave_rock")
ObjectLayerFilters(1)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Haven_Neutral",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(2)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Haven_Rocks",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(3)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_HavenLandscape",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="SM_Haven_Bridge_Main")
ObjectLayerFilters(4)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Inferno",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(5)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_LavaRock",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(6)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Rocks",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(7)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_StoneRocks",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(8)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Stronghold_Neutral",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(9)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_Underground",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(10)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_H6",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(11)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_Haven_Env_Buildings",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(12)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_HavenDeco",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(13)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_Machines",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(14)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_Shantiri",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(15)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_Shantiri_old",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(16)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="Props_Statues",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(17)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="Props_Statues_01",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(18)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="PROP_Wood",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="")
ObjectLayerFilters(19)=(RootPath="Visuals\\Environments",MatchedPrefix="",MatchedPackage="ENV_H6_Underground",IgnoredPackage="",MatchedClass="StaticMesh",IgnoredAsset="SM_CaveProps_Gate")
ObjectLayerFilters(20)=(RootPath="Editor\\LandscapeObjects",MatchedPrefix="",MatchedPackage="H7EditorDeco",IgnoredPackage="",MatchedClass="StaticMeshActor",IgnoredAsset="")
Inherited¶
| From | Members |
|---|---|
| H7ObjectLayerFilterConfig | Properties: ObjectLayerFilters |
| Object | 13 properties, 308 functions |