H7IntroduceHeroCameraAction¶
Class in MMH7Game · MMH7Game.H7IntroduceHeroCameraAction
Object › Actor › H7CameraAction › H7WaypointBasedCameraAction › H7IntroduceHeroCameraAction
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bPresentHeroJumpTo | bool | |
CAM_FOV_HERO_END | float | const |
CAM_FOV_HERO_START | float | const |
CAM_PITCH_HERO_END | float | const |
CAM_PITCH_HERO_START | float | const |
CAM_ROLL_HERO_END | float | const |
CAM_ROLL_HERO_START | float | const |
CAM_YAW_HERO_END | float | const |
CAM_YAW_HERO_START | float | const |
HERO_DISTANCE | float | const |
HERO_OFFSET_END | Vector | const |
HERO_OFFSET_START | Vector | const |
mFadeTime | float | const |
mHeroAnim | H7StructsAndEnums.EHeroAnimation | const |
mPresentDuration | float | |
mSmoothMoveRunning | bool | protected |
mSmoothMoveTimer | float | protected |
Functions¶
| Name | Declaration |
|---|---|
CheckColission | function bool CheckColission(Vector Start, Vector End) |
GetTimePassedForSmoothMove | function float GetTimePassedForSmoothMove() |
Init | function Init() |
StartAction | function StartAction() |
StopAction | function StopAction() |
Update | function Update(float DeltaTime) |
Default values¶
HERO_DISTANCE=600.0000000
CAM_PITCH_HERO_START=-40.0000000
CAM_YAW_HERO_START=20.0000000
CAM_FOV_HERO_START=60.0000000
CAM_PITCH_HERO_END=-20.0000000
CAM_YAW_HERO_END=330.0000000
CAM_FOV_HERO_END=60.0000000
mHeroAnim=EHeroAnimation.HA_ATTACK
bPresentHeroJumpTo=true
mFadeTime=1.5000000
Inherited¶
| From | Members |
|---|---|
| H7WaypointBasedCameraAction | Properties: CLAMP_HEIGHT_MIN, mIsRunning, mStepTimer, mWaypointIdx, mWaypoints Functions: AddWaypoint, AddWaypointHero, AddWaypointStack, CalcInterpPercentForWP, GetTimePassedForStep, IsRunning, JumpCameraTo, MoveCameraFromTo, StartAction, StopAction |
| H7CameraAction | Properties: mCam, mCurrentStep, mDuration, mInitialFOV, mInitialRotation, mInitialViewingDistance, mInitialVRP, mMaxSteps, mTimer Functions: BaseInit, GetDuration, GetInitialFOV, GetInitialRotation, GetInitialViewingDistance, GetInitialVRP, GetTimePassedInPer, IsActionFinished, OnActionCompleted, ResetDuration, RevertCamToInitialValues, SetDuration, SkipAction, StartAction, StopAction, Update |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |