H7InstantCommandTransferWarUnit¶
Class in MMH7Game · MMH7Game.H7InstantCommandTransferWarUnit
Object › H7InstantCommandBase › H7InstantCommandTransferWarUnit
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mArmy1 | H7AdventureArmy | private |
mArmy2 | H7AdventureArmy | private |
mDragSlotArmyID | int | private |
mDragSlotClass | H7StructsAndEnumsNative.EWarUnitClass | private |
mDropSlotClass | H7StructsAndEnumsNative.EWarUnitClass | private |
Functions¶
| Name | Declaration |
|---|---|
CreateMPCommand | function MPInstantCommand CreateMPCommand() |
Execute | function Execute() |
GetPlayer | function H7Player GetPlayer() |
Init | function Init(H7AdventureArmy army1, H7AdventureArmy army2, H7StructsAndEnumsNative.EWarUnitClass dragSlotClass, int dragSlotArmyID, H7StructsAndEnumsNative.EWarUnitClass dropSlotClass) |
InitFromMPData | function InitFromMPData(MPInstantCommand Command) |
WaitForInterceptingCommands | function bool WaitForInterceptingCommands() |
Inherited¶
| From | Members |
|---|---|
| H7InstantCommandBase | Functions: CreateMPCommand, Execute, GetPlayer, InitFromMPData, WaitForInterceptingCommands |
| Object | 13 properties, 308 functions |