H7InstantCommandFinishOngoingStartCombat
Class in MMH7Game · MMH7Game.H7InstantCommandFinishOngoingStartCombat
Object › H7InstantCommandBase › H7InstantCommandFinishOngoingStartCombat
Using it from Lua
h7.find_all("H7InstantCommandFinishOngoingStartCombat") -- live instances
h7.find_class("MMH7Game.H7InstantCommandFinishOngoingStartCombat") -- the class
h7.hook("MMH7Game.H7InstantCommandFinishOngoingStartCombat.CreateMPCommand", fn)
Properties
| Name | Type | Notes |
mIsRetreating | bool | private |
mIsRetreatingFinished | bool | private |
mSourcePlayer | int | private |
mTargetPlayer | int | private |
Functions
| Name | Declaration |
CreateMPCommand | function MPInstantCommand CreateMPCommand() |
Execute | function Execute() |
GetPlayer | function H7Player GetPlayer() |
Init | function Init(int sourcePlayer, int targetPlayer, bool isRetreating, bool isRetreatingFinished) |
InitFromMPData | function InitFromMPData(MPInstantCommand Command) |
Inherited