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H7InstantCommandFinishOngoingStartCombat

Class in MMH7Game · MMH7Game.H7InstantCommandFinishOngoingStartCombat

Object › H7InstantCommandBase › H7InstantCommandFinishOngoingStartCombat

Using it from Lua
h7.find_all("H7InstantCommandFinishOngoingStartCombat")            -- live instances
h7.find_class("MMH7Game.H7InstantCommandFinishOngoingStartCombat")   -- the class
h7.hook("MMH7Game.H7InstantCommandFinishOngoingStartCombat.CreateMPCommand", fn)

Properties

NameTypeNotes
mIsRetreatingboolprivate
mIsRetreatingFinishedboolprivate
mSourcePlayerintprivate
mTargetPlayerintprivate

Functions

NameDeclaration
CreateMPCommandfunction MPInstantCommand CreateMPCommand()
Executefunction Execute()
GetPlayerfunction H7Player GetPlayer()
Initfunction Init(int sourcePlayer, int targetPlayer, bool isRetreating, bool isRetreatingFinished)
InitFromMPDatafunction InitFromMPData(MPInstantCommand Command)

Inherited

FromMembers
H7InstantCommandBaseFunctions: CreateMPCommand, Execute, GetPlayer, InitFromMPData, WaitForInterceptingCommands
Object13 properties, 308 functions