H7EffectSpecialShieldEffect¶
Class in MMH7Game · MMH7Game.H7EffectSpecialShieldEffect · native
Object › H7EffectSpecialShieldEffect
Implements: H7IEffectDelegate
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mCaster | H7ICaster | |
mEffect | H7Effect | |
mHeroLevelDamage | H7RangeValue | |
mHeroLevelScale | H7HeroLevelScale | |
mMaxShieldValue | H7SpellScaling | |
mMinShieldValue | H7SpellScaling | |
mMultiplyByMetamagic | bool | |
mShieldValue | int | |
mUseHeroLevel | bool |
Functions¶
| Name | Declaration |
|---|---|
ApplyShield | function ApplyShield(out H7CombatResult Result, int resultIdx, bool isForecast) |
Execute | function Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false) |
GetDefaultString | function string GetDefaultString() |
GetFinalDamageRange | function H7RangeValue GetFinalDamageRange() |
GetTooltipReplacement | function string GetTooltipReplacement() |
GetValue | function string GetValue(int nr) |
Initialize | function Initialize(H7Effect Effect) |
SetCaster | function SetCaster(H7ICaster caster) |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |