H7EffectSpecialNecromancy¶
Class in MMH7Game · MMH7Game.H7EffectSpecialNecromancy · native
Object › H7EffectSpecialNecromancy
Implements: H7IEffectDelegate
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mAbilityRestrictions | array<H7BaseAbility> | protected |
mMaxResCreatures | int | protected |
mModifyWithStat | bool | protected |
mOmittedCreatures | array<H7Creature> | protected |
mOverrideFromSkirmish | bool | protected |
mRaisedCreature | H7Creature | protected |
mRaisePercentage | int | protected |
mSkillRank | H7StructsAndEnumsNative.ESkillRank | protected |
mUseCreatureArchetype | bool | protected |
Functions¶
| Name | Declaration |
|---|---|
CanRaise | function bool CanRaise(H7Creature Creature) |
Execute | function Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false) |
GetDefaultString | function string GetDefaultString() |
GetHealthPoolSumForArmy | function GetHealthPoolSumForArmy(H7CombatArmy currentArmyArmy, H7AdventureArmy advArmyArmy, bool isWinningArmy, out int healthPool, optional bool isElrath = false, optional int Rate) |
GetPercentage | function float GetPercentage() |
GetTooltipReplacement | function string GetTooltipReplacement() |
GetValue | function string GetValue(int nr) |
Initialize | function Initialize(H7Effect Effect) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |