Skip to content

H7EffectSpecialConditionalStatMod

Class in MMH7Game · MMH7Game.H7EffectSpecialConditionalStatMod · native

Object › H7EffectSpecialConditionalStatMod

Implements: H7IEffectDelegate

Using it from Lua
h7.find_all("H7EffectSpecialConditionalStatMod")            -- live instances
h7.find_class("MMH7Game.H7EffectSpecialConditionalStatMod")   -- the class
h7.hook("MMH7Game.H7EffectSpecialConditionalStatMod.DisplaySignsAndFeedback", fn)

Properties

NameTypeNotes
mSourceEffectH7Effect
mStatModH7MeModifiesStat

Functions

NameDeclaration
DisplaySignsAndFeedbackfunction DisplaySignsAndFeedback(ConditionalStatMod C)
Executefunction Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false)
GetDefaultStringfunction string GetDefaultString()
GetIconfunction Texture2D GetIcon()
GetTooltipReplacementfunction string GetTooltipReplacement()
GetValuefunction string GetValue(int nr)
Initializefunction Initialize(H7Effect Effect)

Default values

mStatMod=(mStat=EStat.STAT_ATTACK,mCombineOperation=EOperationType.OP_TYPE_ADD,mModifierValue=0.0000000,mShowFloatingText=false,mUseSpellScaling=false,mUseLevelScaling=false,mLevelOperation=EOperationType.OP_TYPE_MULTIPLY,mLevelScalingMultiplier=1.0000000,mUseBattleRageValue=false,mMultiplyWithBa...

Inherited

FromMembers
Object13 properties, 308 functions