H7EffectSpecialConditionalStatMod¶
Class in MMH7Game · MMH7Game.H7EffectSpecialConditionalStatMod · native
Object › H7EffectSpecialConditionalStatMod
Implements: H7IEffectDelegate
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mSourceEffect | H7Effect | |
mStatMod | H7MeModifiesStat |
Functions¶
| Name | Declaration |
|---|---|
DisplaySignsAndFeedback | function DisplaySignsAndFeedback(ConditionalStatMod C) |
Execute | function Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false) |
GetDefaultString | function string GetDefaultString() |
GetIcon | function Texture2D GetIcon() |
GetTooltipReplacement | function string GetTooltipReplacement() |
GetValue | function string GetValue(int nr) |
Initialize | function Initialize(H7Effect Effect) |
Default values¶
mStatMod=(mStat=EStat.STAT_ATTACK,mCombineOperation=EOperationType.OP_TYPE_ADD,mModifierValue=0.0000000,mShowFloatingText=false,mUseSpellScaling=false,mUseLevelScaling=false,mLevelOperation=EOperationType.OP_TYPE_MULTIPLY,mLevelScalingMultiplier=1.0000000,mUseBattleRageValue=false,mMultiplyWithBa...
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |