H7EffectSpecialCastOnRandomTarget¶
Class in MMH7Game · MMH7Game.H7EffectSpecialCastOnRandomTarget · native
Object › H7EffectSpecialCastOnRandomTarget
Implements: H7IEffectDelegate
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mAbility | H7BaseAbility | protected |
mAbilityTags | array<H7StructsAndEnumsNative.ESpellTag> | protected |
mAbilityTemplate | H7BaseAbility | protected |
mAmountOfCasts | int | protected |
mCastOnlyOnceOnTarget | bool | protected |
mFakeRandom | bool | |
mPreferredTargetCondition | H7ConditionStructExtendedTarget | |
mPreviousTargets | array<H7IEffectTargetable> | protected |
mUsePreferredTargets | bool |
Functions¶
| Name | Declaration |
|---|---|
AddSupportBuff | function AddSupportBuff(H7CombatHero Hero, float additionals, H7EffectContainer Src) |
Execute | function Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false) |
GetDefaultString | function string GetDefaultString() |
GetTooltipReplacement | function string GetTooltipReplacement() |
InitAbility | function InitAbility(H7Effect Effect) |
Initialize | function Initialize(H7Effect Effect) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |