H7EffectAudioVisual¶
Class in MMH7Game · MMH7Game.H7EffectAudioVisual · native
Object › H7Effect › H7EffectAudioVisual
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mData | H7AudioVisualEffect | protected |
Functions¶
| Name | Declaration |
|---|---|
Execute | protected event Execute(optional bool isSimulated = false) |
GetData | function H7AudioVisualEffect GetData() |
InitSpecific | event InitSpecific(H7AudioVisualEffect Data, H7EffectContainer Source, optional bool registerEffect = true) |
ShowInTooltip | function bool ShowInTooltip() |
UnpackContainer | function UnpackContainer() |
Default values¶
mData=(mOverrideAoE=false,mCreatureAnim=ECreatureAnimation.None,mEffectID="",mGroup=0,mRank=ESkillRank.SR_ALL_RANKS,mTags=none,mTarget=EEffectTarget.TARGET_DEFAULT,mTargetLimit=0,mTrigger=(mTriggerType=ETrigger.PERSISTENT,mChance=100,mUseLuckRoll=false),mConditions=(mExtededAbilityParameters=(Use...