H7EditorScanner
Class in MMH7Game · MMH7Game.H7EditorScanner · native
Object › BrushBuilder › H7EditorScanner
Using it from Lua
h7.find_all("H7EditorScanner") -- live instances
h7.find_class("MMH7Game.H7EditorScanner") -- the class
h7.hook("MMH7Game.H7EditorScanner.Build", fn)
Properties
| Name | Type | Notes |
mAllStaticMeshActorToFoliage | bool | protected |
mRecreateLandscapeColliders | bool | protected |
mSelectedStaticMeshActorToFoliage | bool | protected |
Functions
| Name | Declaration |
Build | event bool Build() |
PerformFullScan | native function PerformFullScan() |
RecreateLandscapeColliders | native function RecreateLandscapeColliders() |
StaticMeshActorToFoliage | native function StaticMeshActorToFoliage(bool onlySelected) |
Default values
BitmapFilename="Btn_H7EditorScanner"
ToolTip="H7EditorScanner_Tooltip"
Inherited