H7CombatConfiguration
Class in MMH7Game · MMH7Game.H7CombatConfiguration · native
Object › Actor › H7CombatConfiguration
Using it from Lua
h7.find_all("H7CombatConfiguration") -- live instances
h7.find_class("MMH7Game.H7CombatConfiguration") -- the class
h7.hook("MMH7Game.H7CombatConfiguration.GetDefaultLocGuardSlots", fn)
Properties
| Name | Type | Notes |
FULL_RANGE_MODIFIER | float | |
HALF_RANGE_MODIFIER | float | |
HIGHER_ATTACK_VALUE_SCALAR | float | |
LOWER_ATTACK_VALUE_SCALAR | float | |
mAiCombatMapConfig | H7AiCombatMapConfig | protectedwrite |
MAX_ATTACK_MODIFIER_CAP | float | |
mBadMoraleWaitTime | float | protectedwrite |
mCoverDamageReduction | float | protectedwrite |
MELEE_PENALTY_MODIFIER | float | |
mErraticCoverDamageReduction | float | protectedwrite |
MIN_ATTACK_MODIFIER_CAP | float | |
mLuckMax | int | private |
mLuckMin | int | private |
mMaxWaitTimeParticles | float | protected |
mMetamagicMax | int | |
mMoraleBuffSameFactionUnits | int | private |
mMoraleDebuffAlliedFactionUnits | int | private |
mMoraleDebuffEnemyFactionUnits | int | private |
mMoraleDebuffOtherCase | int | private |
mMoraleMax | int | private |
mMoraleMin | int | private |
mMoralOnAdditionalTurns | bool | protectedwrite |
mRotationSelectThreshold | float | |
mRotationSelectTimer | float | |
mShowCoverSystemDebug | bool | protected |
mSiegeDefaultLocalGuard | int | protected |
mSiegeTownData | H7SiegeTownData | protectedwrite |
mUsePlatoonStacks | bool | protected |
Functions
| Name | Declaration |
GetDefaultLocGuardSlots | function int GetDefaultLocGuardSlots() |
GetLuckMax | function int GetLuckMax() |
GetLuckMin | function int GetLuckMin() |
GetMaxParticleWaitTime | function float GetMaxParticleWaitTime() |
GetMetamagicMax | function int GetMetamagicMax() |
GetMoraleBuffSameFactionUnits | function int GetMoraleBuffSameFactionUnits() |
GetMoraleDebuffAlliedFactionUnits | function int GetMoraleDebuffAlliedFactionUnits() |
GetMoraleDebuffEnemyFactionUnits | function int GetMoraleDebuffEnemyFactionUnits() |
GetMoraleDebuffOtherCase | function int GetMoraleDebuffOtherCase() |
GetMoraleMax | function int GetMoraleMax() |
GetMoraleMin | function int GetMoraleMin() |
IsShowCoverSystemDebug | function bool IsShowCoverSystemDebug() |
IsUsingPlatoonStacks | function bool IsUsingPlatoonStacks() |
SetLuckMax | function SetLuckMax(int luckMax) |
SetLuckMin | function SetLuckMin(int luckMin) |
SetMoraleBuffSameFactionUnits | function SetMoraleBuffSameFactionUnits(int moraleBuffSameFactionUnits) |
SetMoraleDebuffAlliedFactionUnits | function SetMoraleDebuffAlliedFactionUnits(int moraleDebuffAlliedFactionUnits) |
SetMoraleDebuffEnemyFactionUnits | function SetMoraleDebuffEnemyFactionUnits(int moraleDebuffEnemyFactionUnits) |
SetMoraleDebuffOtherCase | function SetMoraleDebuffOtherCase(int moraleDebuffOtherCase) |
SetMoraleMax | function SetMoraleMax(int moraleMax) |
SetMoraleMin | function SetMoraleMin(int moraleMin) |
Default values
mBadMoraleWaitTime=0.6000000
mAiCombatMapConfig=H7AiCombatMapConfig'H7CombatGeneral.Properties.AICombatMapConfig'
mMaxWaitTimeParticles=2.5000000
mCoverDamageReduction=0.5000000
mErraticCoverDamageReduction=0.1000000
mSiegeDefaultLocalGuard=4
mMetamagicMax=10
mRotationSelectTimer=0.5000000
mRotationSelectThreshold=30.0000000
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |