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H7AiUtilityHeAbilityFireBall

Class in MMH7Game · MMH7Game.H7AiUtilityHeAbilityFireBall

Object › H7AiUtilityBase › H7AiUtilityCombiner › H7AiUtilityHeAbilityFireBall

Using it from Lua
h7.find_all("H7AiUtilityHeAbilityFireBall")            -- live instances
h7.find_class("MMH7Game.H7AiUtilityHeAbilityFireBall")   -- the class
h7.hook("MMH7Game.H7AiUtilityHeAbilityFireBall.GetOptimalFireBallTargetCell", fn)

Properties

NameTypeNotes
mUSpellDamageH7AiUtilitySpellAreaDamageprotected

Functions

NameDeclaration
GetOptimalFireBallTargetCellfunction H7CombatMapCell GetOptimalFireBallTargetCell(H7CombatHero Hero, IntPoint Dimension)
UpdateInputfunction UpdateInput()
UpdateOutputfunction UpdateOutput()

Default values

mFunction=EUtilityFunction.UF_LINEAR

Inherited

FromMembers
H7AiUtilityCombinerFunctions: UpdateInput, UpdateOutput
H7AiUtilityBaseProperties: mFBias, mFData, mFMult, mFunction, mInMax, mInMin, mInNorm, mInValues, mOutValues, mOutWeight
Functions: ApplyFunction, ApplyOutputWeigth, FuncBias, FuncBoolean, FuncCubic, FuncLinear, FuncSample, FuncSinus, FuncSquare, GetOutValues, InputNormalize, UpdateInput, UpdateOutput
Object13 properties, 308 functions