H7AiUtilityHeAbilityErraticStorm¶
Class in MMH7Game · MMH7Game.H7AiUtilityHeAbilityErraticStorm
Object › H7AiUtilityBase › H7AiUtilityCombiner › H7AiUtilityHeAbilityErraticStorm
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mUCreatureAdjEnemy | H7AiUtilityCreatureAdjacentToEnemy | protected |
mUCreatureIsRanged | H7AiUtilityCreatureIsRanged | protected |
mUCreatureStrength | H7AiUtilityCreatureStrength | protected |
Functions¶
| Name | Declaration |
|---|---|
GetOptimalTargetCellByArea | function H7CombatMapCell GetOptimalTargetCellByArea(H7CombatHero Hero, H7HeroAbility Spell, bool friendly) |
UpdateInput | function UpdateInput() |
UpdateOutput | function UpdateOutput() |
Default values¶
Inherited¶
| From | Members |
|---|---|
| H7AiUtilityCombiner | Functions: UpdateInput, UpdateOutput |
| H7AiUtilityBase | Properties: mFBias, mFData, mFMult, mFunction, mInMax, mInMin, mInNorm, mInValues, mOutValues, mOutWeight Functions: ApplyFunction, ApplyOutputWeigth, FuncBias, FuncBoolean, FuncCubic, FuncLinear, FuncSample, FuncSinus, FuncSquare, GetOutValues, InputNormalize, UpdateInput, UpdateOutput |
| Object | 13 properties, 308 functions |