H7AiActionUseAbilityHero¶
Class in MMH7Game · MMH7Game.H7AiActionUseAbilityHero
Object › H7AiActionBase › H7AiActionUseAbilityHero
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mUtility1 | H7AiUtilityCanMoveAttack | protected |
mUtility2 | H7AiUtilityCanCastSpellHero | protected |
mUtility3 | H7AiUtilityCanRangeAttack | protected |
Functions¶
| Name | Declaration |
|---|---|
PerformAction | function bool PerformAction(H7Unit Unit, AiActionScore Score) |
RunScores | function RunScores(H7AiCombatSensors sensors, H7Unit currentUnit, out array<AiActionScore> scores) |
Setup | function Setup() |
Inherited¶
| From | Members |
|---|---|
| H7AiActionBase | Properties: mABID Functions: DebugName, GetAdvActionID, PerformAction, PerformActionTown, RunScores, RunScoresAdv, RunScoresTown |
| Object | 13 properties, 308 functions |