OnlineAuthInterfaceImpl¶
Class in IpDrv · IpDrv.OnlineAuthInterfaceImpl
Native class
This class has no UnrealScript source. Its members are listed from the running game; types are the engine's property kinds and function parameters may be incomplete.
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
AuthReadyDelegates | array | |
bAuthReady | bool | |
ClientAuthCompleteDelegates | array | |
ClientAuthEndSessionRequestDelegates | array | |
ClientAuthRequestDelegates | array | |
ClientAuthResponseDelegates | array | |
ClientAuthSessions | struct | |
ClientConnectionCloseDelegates | array | |
LocalClientAuthSessions | struct | |
LocalPeerAuthSessions | struct | |
LocalServerAuthSessions | struct | |
OwningSubsystem | Object | |
PeerAuthSessions | struct | |
ServerAuthCompleteDelegates | array | |
ServerAuthRequestDelegates | array | |
ServerAuthResponseDelegates | array | |
ServerAuthRetryRequestDelegates | array | |
ServerAuthSessions | struct | |
ServerConnectionCloseDelegates | array |
Functions¶
| Name | Declaration |
|---|---|
AddAuthReadyDelegate | function AddAuthReadyDelegate(delegate AuthReadyDelegate) |
AddClientAuthCompleteDelegate | function AddClientAuthCompleteDelegate(delegate ClientAuthCompleteDelegate) |
AddClientAuthEndSessionRequestDelegate | function AddClientAuthEndSessionRequestDelegate(delegate ClientAuthEndSessionRequestDelegate) |
AddClientAuthRequestDelegate | function AddClientAuthRequestDelegate(delegate ClientAuthRequestDelegate) |
AddClientAuthResponseDelegate | function AddClientAuthResponseDelegate(delegate ClientAuthResponseDelegate) |
AddClientConnectionCloseDelegate | function AddClientConnectionCloseDelegate(delegate ClientConnectionCloseDelegate) |
AddServerAuthCompleteDelegate | function AddServerAuthCompleteDelegate(delegate ServerAuthCompleteDelegate) |
AddServerAuthRequestDelegate | function AddServerAuthRequestDelegate(delegate ServerAuthRequestDelegate) |
AddServerAuthResponseDelegate | function AddServerAuthResponseDelegate(delegate ServerAuthResponseDelegate) |
AddServerAuthRetryRequestDelegate | function AddServerAuthRetryRequestDelegate(delegate ServerAuthRetryRequestDelegate) |
AddServerConnectionCloseDelegate | function AddServerConnectionCloseDelegate(delegate ServerConnectionCloseDelegate) |
AllClientAuthSessions | function AllClientAuthSessions(struct OutSessionInfo) |
AllLocalClientAuthSessions | function AllLocalClientAuthSessions(struct OutSessionInfo) |
AllLocalServerAuthSessions | function AllLocalServerAuthSessions(struct OutSessionInfo) |
AllServerAuthSessions | function AllServerAuthSessions(struct OutSessionInfo) |
ClearAuthReadyDelegate | function ClearAuthReadyDelegate(delegate AuthReadyDelegate, int I) |
ClearClientAuthCompleteDelegate | function ClearClientAuthCompleteDelegate(delegate ClientAuthCompleteDelegate, int I) |
ClearClientAuthEndSessionRequestDelegate | function ClearClientAuthEndSessionRequestDelegate(delegate ClientAuthEndSessionRequestDelegate, int I) |
ClearClientAuthRequestDelegate | function ClearClientAuthRequestDelegate(delegate ClientAuthRequestDelegate, int I) |
ClearClientAuthResponseDelegate | function ClearClientAuthResponseDelegate(delegate ClientAuthResponseDelegate, int I) |
ClearClientConnectionCloseDelegate | function ClearClientConnectionCloseDelegate(delegate ClientConnectionCloseDelegate, int I) |
ClearServerAuthCompleteDelegate | function ClearServerAuthCompleteDelegate(int I, delegate ServerAuthCompleteDelegate) |
ClearServerAuthRequestDelegate | function ClearServerAuthRequestDelegate(int I, delegate ServerAuthRequestDelegate) |
ClearServerAuthResponseDelegate | function ClearServerAuthResponseDelegate(int I, delegate ServerAuthResponseDelegate) |
ClearServerAuthRetryRequestDelegate | function ClearServerAuthRetryRequestDelegate(int I, delegate ServerAuthRetryRequestDelegate) |
ClearServerConnectionCloseDelegate | function ClearServerConnectionCloseDelegate(int I, delegate ServerConnectionCloseDelegate) |
CreateClientAuthSession | function bool CreateClientAuthSession(int OutAuthTicketUID, int ServerIP, int ServerPort, struct ServerUID, bool bSecure) |
CreateServerAuthSession | function bool CreateServerAuthSession(int ClientIP, int ClientPort, struct ClientUID, int OutAuthTicketUID) |
EndAllLocalClientAuthSessions | function EndAllLocalClientAuthSessions() |
EndAllLocalServerAuthSessions | function EndAllLocalServerAuthSessions() |
EndAllRemoteClientAuthSessions | function EndAllRemoteClientAuthSessions() |
EndAllRemoteServerAuthSessions | function EndAllRemoteServerAuthSessions() |
EndLocalClientAuthSession | function EndLocalClientAuthSession(int ServerIP, int ServerPort, struct ServerUID) |
EndLocalServerAuthSession | function EndLocalServerAuthSession(int ClientIP, struct ClientUID) |
EndRemoteClientAuthSession | function EndRemoteClientAuthSession(int ClientIP, struct ClientUID) |
EndRemoteServerAuthSession | function EndRemoteServerAuthSession(int ServerIP, struct ServerUID) |
FindClientAuthSession | function bool FindClientAuthSession(Object ClientConnection, struct OutSessionInfo) |
FindLocalClientAuthSession | function bool FindLocalClientAuthSession(struct OutSessionInfo, Object ServerConnection) |
FindLocalServerAuthSession | function bool FindLocalServerAuthSession(Object ClientConnection, struct OutSessionInfo) |
FindServerAuthSession | function bool FindServerAuthSession(struct OutSessionInfo, Object ServerConnection) |
GetServerAddr | function bool GetServerAddr(int OutServerIP, int OutServerPort) |
GetServerUniqueId | function bool GetServerUniqueId(struct OutServerUID) |
IsReady | function bool IsReady() |
OnAuthReady | function OnAuthReady() |
OnClientAuthComplete | function OnClientAuthComplete(Object ClientConnection, struct ClientUID, string ExtraInfo, bool bSuccess) |
OnClientAuthEndSessionRequest | function OnClientAuthEndSessionRequest(Object ServerConnection) |
OnClientAuthRequest | function OnClientAuthRequest(int ServerIP, int ServerPort, struct ServerUID, bool bSecure) |
OnClientAuthResponse | function OnClientAuthResponse(int AuthTicketUID, int ClientIP, struct ClientUID) |
OnClientConnectionClose | function OnClientConnectionClose(Object ClientConnection) |
OnServerAuthComplete | function OnServerAuthComplete(string ExtraInfo, Object ServerConnection, struct ServerUID, bool bSuccess) |
OnServerAuthRequest | function OnServerAuthRequest(Object ClientConnection, int ClientIP, int ClientPort, struct ClientUID) |
OnServerAuthResponse | function OnServerAuthResponse(int AuthTicketUID, int ServerIP, struct ServerUID) |
OnServerAuthRetryRequest | function OnServerAuthRetryRequest(Object ClientConnection) |
OnServerConnectionClose | function OnServerConnectionClose(Object ServerConnection) |
SendClientAuthEndSessionRequest | function bool SendClientAuthEndSessionRequest(Object ClientConnection) |
SendClientAuthRequest | function bool SendClientAuthRequest(Object ClientConnection, struct ClientUID) |
SendClientAuthResponse | function bool SendClientAuthResponse(int AuthTicketUID) |
SendServerAuthRequest | function bool SendServerAuthRequest(struct ServerUID) |
SendServerAuthResponse | function bool SendServerAuthResponse(int AuthTicketUID, Object ClientConnection) |
SendServerAuthRetryRequest | function bool SendServerAuthRetryRequest() |
VerifyClientAuthSession | function bool VerifyClientAuthSession(int AuthTicketUID, int ClientIP, int ClientPort, struct ClientUID) |
VerifyServerAuthSession | function bool VerifyServerAuthSession(int AuthTicketUID, int ServerIP, struct ServerUID) |