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OnlineAuthInterfaceImpl

Class in IpDrv · IpDrv.OnlineAuthInterfaceImpl

Native class

This class has no UnrealScript source. Its members are listed from the running game; types are the engine's property kinds and function parameters may be incomplete.

Using it from Lua
h7.find_all("OnlineAuthInterfaceImpl")            -- live instances
h7.find_class("IpDrv.OnlineAuthInterfaceImpl")   -- the class
h7.hook("IpDrv.OnlineAuthInterfaceImpl.AddAuthReadyDelegate", fn)

Properties

NameTypeNotes
AuthReadyDelegatesarray
bAuthReadybool
ClientAuthCompleteDelegatesarray
ClientAuthEndSessionRequestDelegatesarray
ClientAuthRequestDelegatesarray
ClientAuthResponseDelegatesarray
ClientAuthSessionsstruct
ClientConnectionCloseDelegatesarray
LocalClientAuthSessionsstruct
LocalPeerAuthSessionsstruct
LocalServerAuthSessionsstruct
OwningSubsystemObject
PeerAuthSessionsstruct
ServerAuthCompleteDelegatesarray
ServerAuthRequestDelegatesarray
ServerAuthResponseDelegatesarray
ServerAuthRetryRequestDelegatesarray
ServerAuthSessionsstruct
ServerConnectionCloseDelegatesarray

Functions

NameDeclaration
AddAuthReadyDelegatefunction AddAuthReadyDelegate(delegate AuthReadyDelegate)
AddClientAuthCompleteDelegatefunction AddClientAuthCompleteDelegate(delegate ClientAuthCompleteDelegate)
AddClientAuthEndSessionRequestDelegatefunction AddClientAuthEndSessionRequestDelegate(delegate ClientAuthEndSessionRequestDelegate)
AddClientAuthRequestDelegatefunction AddClientAuthRequestDelegate(delegate ClientAuthRequestDelegate)
AddClientAuthResponseDelegatefunction AddClientAuthResponseDelegate(delegate ClientAuthResponseDelegate)
AddClientConnectionCloseDelegatefunction AddClientConnectionCloseDelegate(delegate ClientConnectionCloseDelegate)
AddServerAuthCompleteDelegatefunction AddServerAuthCompleteDelegate(delegate ServerAuthCompleteDelegate)
AddServerAuthRequestDelegatefunction AddServerAuthRequestDelegate(delegate ServerAuthRequestDelegate)
AddServerAuthResponseDelegatefunction AddServerAuthResponseDelegate(delegate ServerAuthResponseDelegate)
AddServerAuthRetryRequestDelegatefunction AddServerAuthRetryRequestDelegate(delegate ServerAuthRetryRequestDelegate)
AddServerConnectionCloseDelegatefunction AddServerConnectionCloseDelegate(delegate ServerConnectionCloseDelegate)
AllClientAuthSessionsfunction AllClientAuthSessions(struct OutSessionInfo)
AllLocalClientAuthSessionsfunction AllLocalClientAuthSessions(struct OutSessionInfo)
AllLocalServerAuthSessionsfunction AllLocalServerAuthSessions(struct OutSessionInfo)
AllServerAuthSessionsfunction AllServerAuthSessions(struct OutSessionInfo)
ClearAuthReadyDelegatefunction ClearAuthReadyDelegate(delegate AuthReadyDelegate, int I)
ClearClientAuthCompleteDelegatefunction ClearClientAuthCompleteDelegate(delegate ClientAuthCompleteDelegate, int I)
ClearClientAuthEndSessionRequestDelegatefunction ClearClientAuthEndSessionRequestDelegate(delegate ClientAuthEndSessionRequestDelegate, int I)
ClearClientAuthRequestDelegatefunction ClearClientAuthRequestDelegate(delegate ClientAuthRequestDelegate, int I)
ClearClientAuthResponseDelegatefunction ClearClientAuthResponseDelegate(delegate ClientAuthResponseDelegate, int I)
ClearClientConnectionCloseDelegatefunction ClearClientConnectionCloseDelegate(delegate ClientConnectionCloseDelegate, int I)
ClearServerAuthCompleteDelegatefunction ClearServerAuthCompleteDelegate(int I, delegate ServerAuthCompleteDelegate)
ClearServerAuthRequestDelegatefunction ClearServerAuthRequestDelegate(int I, delegate ServerAuthRequestDelegate)
ClearServerAuthResponseDelegatefunction ClearServerAuthResponseDelegate(int I, delegate ServerAuthResponseDelegate)
ClearServerAuthRetryRequestDelegatefunction ClearServerAuthRetryRequestDelegate(int I, delegate ServerAuthRetryRequestDelegate)
ClearServerConnectionCloseDelegatefunction ClearServerConnectionCloseDelegate(int I, delegate ServerConnectionCloseDelegate)
CreateClientAuthSessionfunction bool CreateClientAuthSession(int OutAuthTicketUID, int ServerIP, int ServerPort, struct ServerUID, bool bSecure)
CreateServerAuthSessionfunction bool CreateServerAuthSession(int ClientIP, int ClientPort, struct ClientUID, int OutAuthTicketUID)
EndAllLocalClientAuthSessionsfunction EndAllLocalClientAuthSessions()
EndAllLocalServerAuthSessionsfunction EndAllLocalServerAuthSessions()
EndAllRemoteClientAuthSessionsfunction EndAllRemoteClientAuthSessions()
EndAllRemoteServerAuthSessionsfunction EndAllRemoteServerAuthSessions()
EndLocalClientAuthSessionfunction EndLocalClientAuthSession(int ServerIP, int ServerPort, struct ServerUID)
EndLocalServerAuthSessionfunction EndLocalServerAuthSession(int ClientIP, struct ClientUID)
EndRemoteClientAuthSessionfunction EndRemoteClientAuthSession(int ClientIP, struct ClientUID)
EndRemoteServerAuthSessionfunction EndRemoteServerAuthSession(int ServerIP, struct ServerUID)
FindClientAuthSessionfunction bool FindClientAuthSession(Object ClientConnection, struct OutSessionInfo)
FindLocalClientAuthSessionfunction bool FindLocalClientAuthSession(struct OutSessionInfo, Object ServerConnection)
FindLocalServerAuthSessionfunction bool FindLocalServerAuthSession(Object ClientConnection, struct OutSessionInfo)
FindServerAuthSessionfunction bool FindServerAuthSession(struct OutSessionInfo, Object ServerConnection)
GetServerAddrfunction bool GetServerAddr(int OutServerIP, int OutServerPort)
GetServerUniqueIdfunction bool GetServerUniqueId(struct OutServerUID)
IsReadyfunction bool IsReady()
OnAuthReadyfunction OnAuthReady()
OnClientAuthCompletefunction OnClientAuthComplete(Object ClientConnection, struct ClientUID, string ExtraInfo, bool bSuccess)
OnClientAuthEndSessionRequestfunction OnClientAuthEndSessionRequest(Object ServerConnection)
OnClientAuthRequestfunction OnClientAuthRequest(int ServerIP, int ServerPort, struct ServerUID, bool bSecure)
OnClientAuthResponsefunction OnClientAuthResponse(int AuthTicketUID, int ClientIP, struct ClientUID)
OnClientConnectionClosefunction OnClientConnectionClose(Object ClientConnection)
OnServerAuthCompletefunction OnServerAuthComplete(string ExtraInfo, Object ServerConnection, struct ServerUID, bool bSuccess)
OnServerAuthRequestfunction OnServerAuthRequest(Object ClientConnection, int ClientIP, int ClientPort, struct ClientUID)
OnServerAuthResponsefunction OnServerAuthResponse(int AuthTicketUID, int ServerIP, struct ServerUID)
OnServerAuthRetryRequestfunction OnServerAuthRetryRequest(Object ClientConnection)
OnServerConnectionClosefunction OnServerConnectionClose(Object ServerConnection)
SendClientAuthEndSessionRequestfunction bool SendClientAuthEndSessionRequest(Object ClientConnection)
SendClientAuthRequestfunction bool SendClientAuthRequest(Object ClientConnection, struct ClientUID)
SendClientAuthResponsefunction bool SendClientAuthResponse(int AuthTicketUID)
SendServerAuthRequestfunction bool SendServerAuthRequest(struct ServerUID)
SendServerAuthResponsefunction bool SendServerAuthResponse(int AuthTicketUID, Object ClientConnection)
SendServerAuthRetryRequestfunction bool SendServerAuthRetryRequest()
VerifyClientAuthSessionfunction bool VerifyClientAuthSession(int AuthTicketUID, int ClientIP, int ClientPort, struct ClientUID)
VerifyServerAuthSessionfunction bool VerifyServerAuthSession(int AuthTicketUID, int ServerIP, struct ServerUID)