MobileTouchInputVolume¶
Class in GameFramework · GameFramework.MobileTouchInputVolume · placeable
Object › Actor › Brush › Volume › MobileTouchInputVolume
Implements: TouchableElement3D
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bEnabled | bool |
Functions¶
| Name | Declaration |
|---|---|
HandleClick | function HandleClick() |
HandleDoubleClick | function HandleDoubleClick() |
HandleDragOver | function HandleDragOver() |
OnToggle | simulated function OnToggle(SeqAct_Toggle inAction) |
Default values¶
bBlockActors=false
bWorldGeometry=false
bStatic=false
bEnabled=true
bCollideActors=True
SupportedEvents(0)=class'SeqEvent_MobileTouchInputVolume'
Inherited¶
| From | Members |
|---|---|
| Volume | 4 properties, 7 functions |
| Brush | 9 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |