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GamePawn

Class in GameFramework · GameFramework.GamePawn · config, native, abstract

Object › Actor › Pawn › GamePawn

Using it from Lua
h7.find_all("GamePawn")            -- live instances
h7.find_class("GameFramework.GamePawn")   -- the class
h7.hook("GameFramework.GamePawn.ReattachMesh", fn)

Properties

NameTypeNotes
bLastHitWasHeadShotbooltransient
bRespondToExplosionsbool

Functions

NameDeclaration
ReattachMeshsimulated function ReattachMesh()
ReattachMeshWithoutBeingSeensimulated function ReattachMeshWithoutBeingSeen()
UpdateShadowSettingssimulated event UpdateShadowSettings(bool bInWantShadow)

Default values

bCanBeAdheredTo=TRUE
bCanBeFrictionedTo=TRUE

Inherited

FromMembers
Pawn186 properties, 228 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions