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GameCrowdInfoVolume

Class in GameFramework · GameFramework.GameCrowdInfoVolume · native, placeable

Object › Actor › Brush › Volume › GameCrowdInfoVolume

Using it from Lua
h7.find_all("GameCrowdInfoVolume")            -- live instances
h7.find_class("GameFramework.GameCrowdInfoVolume")   -- the class
h7.hook("GameFramework.GameCrowdInfoVolume.Touch", fn)

Properties

NameTypeNotes
PotentialSpawnPointsarray<GameCrowdDestination>

Functions

NameDeclaration
Touchsimulated function Touch(Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal)
UnTouchsimulated function UnTouch(Actor Other)

Inherited

FromMembers
Volume4 properties, 7 functions
Brush9 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions