GameCrowdAgentSM
Class in GameFramework · GameFramework.GameCrowdAgentSM · abstract, native
Object › Actor › CrowdAgentBase › GameCrowdAgent › GameCrowdAgentSM
Using it from Lua
h7.find_all("GameCrowdAgentSM") -- live instances
h7.find_class("GameFramework.GameCrowdAgentSM") -- the class
h7.hook("GameFramework.GameCrowdAgentSM.ActivateBehavior", fn)
Properties
Functions
| Name | Declaration |
ActivateBehavior | function ActivateBehavior(GameCrowdAgentBehavior NewBehaviorArchetype, optional Actor LookAtActor) |
ChangeDebugColor | simulated function ChangeDebugColor(Color InC) |
InitDebugColor | simulated function InitDebugColor() |
PostBeginPlay | simulated function PostBeginPlay() |
StopBehavior | function StopBehavior() |
Default values
Mesh=StaticMeshComponent0
Inherited