DebugCameraInput¶
Class in GameFramework · GameFramework.DebugCameraInput
Object › UIRoot › Interaction › Input › PlayerInput › DebugCameraInput
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
InputKey | function bool InputKey(int ControllerId, name Key, EInputEvent Event, float AmountDepressed = 1.f, bool bGamepad = FALSE) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| PlayerInput | 58 properties, 19 functions |
| Input | 12 properties, 3 functions |
| Interaction | 0 properties, 11 functions |
| UIRoot | 1 properties, 8 functions |
| Object | 13 properties, 308 functions |