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DebugCameraInput

Class in GameFramework · GameFramework.DebugCameraInput

Object › UIRoot › Interaction › Input › PlayerInput › DebugCameraInput

Using it from Lua
h7.find_all("DebugCameraInput")            -- live instances
h7.find_class("GameFramework.DebugCameraInput")   -- the class
h7.hook("GameFramework.DebugCameraInput.InputKey", fn)

Functions

NameDeclaration
InputKeyfunction bool InputKey(int ControllerId, name Key, EInputEvent Event, float AmountDepressed = 1.f, bool bGamepad = FALSE)

Default values

OnReceivedNativeInputKey=InputKey

Inherited

FromMembers
PlayerInput58 properties, 19 functions
Input12 properties, 3 functions
Interaction0 properties, 11 functions
UIRoot1 properties, 8 functions
Object13 properties, 308 functions