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WorldAttractor

Class in Engine · Engine.WorldAttractor · native, placeable

Object › Actor › WorldAttractor

Using it from Lua
h7.find_all("WorldAttractor")            -- live instances
h7.find_class("Engine.WorldAttractor")   -- the class
h7.hook("Engine.WorldAttractor.OnSetWorldAttractorParam", fn)

Enums

EWorldAttractorFalloffType

FOFF_Constant = 0, FOFF_Linear = 1, FOFF_Exponent = 2

Structs

WorldAttractorData

FieldType
bEnabledbool
Locationvector
FalloffTypeEWorldAttractorFalloffType
FalloffExponentfloat
Rangefloat
Strengthfloat

Properties

NameTypeNotes
bEnabledbool
CollisionRadiusfloat
CurrentTimefloat
DragCoefficientmatineerawdistributionfloat
DragRadiusmatineerawdistributionfloat
FalloffExponentmatineerawdistributionfloat
FalloffTypeEWorldAttractorFalloffType
LoopDurationfloat
Rangematineerawdistributionfloat
Strengthmatineerawdistributionfloat

Functions

NameDeclaration
OnSetWorldAttractorParamfunction OnSetWorldAttractorParam(SeqAct_SetWorldAttractorParam Action)

Default values

FalloffExponent=(Distribution=DistributionFalloffExponent)
Strength=(Distribution=DistributionStrength)
Range=(Distribution=DistributionRange)
DragCoefficient=(Distribution=DistributionDragCoefficient)
DragRadius=(Distribution=DistributionDragRadius)
bHidden=FALSE
bCollideActors=false
FalloffType=FOFF_Constant
bEnabled=true
TickGroup=TG_PreAsyncWork
CurrentTime=0.0f
LoopDuration=0.0f

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions