UIDataStore_OnlineGameSearch
Class in Engine · Engine.UIDataStore_OnlineGameSearch · native, abstract, transient
Object › UIRoot › UIDataProvider › UIDataStore › UIDataStore_Remote › UIDataStore_OnlineGameSearch
Using it from Lua
h7.find_all("UIDataStore_OnlineGameSearch") -- live instances
h7.find_class("Engine.UIDataStore_OnlineGameSearch") -- the class
h7.hook("Engine.UIDataStore_OnlineGameSearch.ClearAllSearchResults", fn)
Structs
GameSearchCfg
Properties
Functions
| Name | Declaration |
ClearAllSearchResults | function ClearAllSearchResults() |
FindSearchConfigurationIndex | function int FindSearchConfigurationIndex(name SearchTag) |
GetActiveGameSearch | event OnlineGameSearch GetActiveGameSearch() |
GetCurrentGameSearch | event OnlineGameSearch GetCurrentGameSearch() |
GetSearchResultFromIndex | event bool GetSearchResultFromIndex(int ListIndex, out OnlineGameSearchResult Result) |
Init | event Init() |
InvalidateCurrentSearchResults | function bool InvalidateCurrentSearchResults() |
MoveToNext | event MoveToNext(optional bool bInvalidateExistingSearchResults = true) |
MoveToPrevious | event MoveToPrevious(optional bool bInvalidateExistingSearchResults = true) |
OnSearchComplete | function OnSearchComplete(bool bWasSuccessful) |
OverrideQuerySubmission | protected function bool OverrideQuerySubmission(byte ControllerId, OnlineGameSearch Search) |
SetCurrentByIndex | event SetCurrentByIndex(int NewIndex, optional bool bInvalidateExistingSearchResults = true) |
SetCurrentByName | event SetCurrentByName(name SearchName, optional bool bInvalidateExistingSearchResults = true) |
ShowHostGamercard | event bool ShowHostGamercard(byte ControllerIndex, int ListIndex) |
SubmitGameSearch | event bool SubmitGameSearch(byte ControllerIndex, optional bool bInvalidateExistingSearchResults = true) |
Default values
Tag=OnlineGameSearch
SearchResultsName=SearchResults
ActiveSearchIndex=INDEX_NONE
Inherited