Skip to content

TriggeredPath

Class in Engine · Engine.TriggeredPath · placeable

Object › Actor › NavigationPoint › TriggeredPath

Using it from Lua
h7.find_all("TriggeredPath")            -- live instances
h7.find_class("Engine.TriggeredPath")   -- the class
h7.hook("Engine.TriggeredPath.OnToggle", fn)

Properties

NameTypeNotes
bOpenbool
MyTriggerActor

Functions

NameDeclaration
OnTogglefunction OnToggle(SeqAct_Toggle InAction)
SpecialHandlingevent Actor SpecialHandling(Pawn Other)
SuggestMovePreparationevent bool SuggestMovePreparation(Pawn Other)

Default values

RemoteRole=ROLE_None
bNoDelete=true
ExtraCost=100
bSpecialMove=true

Inherited

FromMembers
NavigationPoint58 properties, 19 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions