Trigger_LOS¶
Class in Engine · Engine.Trigger_LOS
Object › Actor › Trigger › Trigger_LOS
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
PCsWithLOS | array<PlayerController> |
Functions¶
| Name | Declaration |
|---|---|
Tick | simulated event Tick(float DeltaTime) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| Trigger | 3 properties, 8 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |