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TerrainLayerSetup

Class in Engine · Engine.TerrainLayerSetup · native

Object › TerrainLayerSetup

Using it from Lua
h7.find_all("TerrainLayerSetup")            -- live instances
h7.find_class("Engine.TerrainLayerSetup")   -- the class
h7.hook("Engine.TerrainLayerSetup.PostBeginPlay", fn)

Structs

FilterLimit

FieldType
Enabledbool
Basefloat
NoiseScalefloat
NoiseAmountfloat

TerrainFilteredMaterial

FieldType
UseNoisebool
NoiseScalefloat
NoisePercentfloat
MinHeightFilterLimit
MaxHeightFilterLimit
MinSlopeFilterLimit
MaxSlopeFilterLimit
Alphafloat
MaterialTerrainMaterial
Defaults
Alpha=1.0

Properties

NameTypeNotes
Materialsarray<TerrainFilteredMaterial>const

Functions

NameDeclaration
PostBeginPlaysimulated function PostBeginPlay()

Inherited

FromMembers
Object13 properties, 308 functions