TargetPoint¶
Class in Engine · Engine.TargetPoint · native
Object › Actor › Keypoint › TargetPoint
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
SpawnRefCount | int | transient |
SpawnSpriteTexture | Texture2D | transient |
Default values¶
SpawnSpriteTexture=Texture2D'EditorMaterials.TargetIconSpawn'
bStatic=false
bNoDelete=true
bMovable=true
Inherited¶
| From | Members |
|---|---|
| Keypoint | 1 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |