SoundClass
Class in Engine · Engine.SoundClass · native
Object › SoundClass
Using it from Lua
h7.find_all("SoundClass") -- live instances
h7.find_class("Engine.SoundClass") -- the class
Structs
SoundClassEditorData
| Field | Type |
NodePosX | int |
NodePosY | int |
SoundClassProperties
| Field | Type |
Volume | float |
Pitch | float |
StereoBleed | float |
LFEBleed | float |
VoiceCenterChannelVolume | float |
RadioFilterVolume | float |
RadioFilterVolumeThreshold | float |
bApplyEffects | bool |
bAlwaysPlay | bool |
bIsUISound | bool |
bIsMusic | bool |
bReverb | bool |
bCenterChannelOnly | bool |
bApplyAmbientVolumes | bool |
Defaults
Volume=1
Pitch=1
StereoBleed=0.25
LFEBleed=0.5
VoiceCenterChannelVolume=0
RadioFilterVolume=0
RadioFilterVolumeThreshold=0
bApplyEffects=FALSE
bAlwaysPlay=FALSE
bIsUISound=FALSE
bIsMusic=FALSE
bReverb=TRUE
bCenterChannelOnly=FALSE
bApplyAmbientVolumes=FALSE
Properties
| Name | Type | Notes |
bIsChild | bool | |
ChildClassNames | array | |
EditorData | Map | const, native |
int | |
Properties | SoundClassProperties | |
Inherited
| From | Members |
| Object | 13 properties, 308 functions |