Skip to content

RB_LineImpulseActor

Class in Engine · Engine.RB_LineImpulseActor · native, placeable

Object › Actor › RigidBodyBase › RB_LineImpulseActor

Using it from Lua
h7.find_all("RB_LineImpulseActor")            -- live instances
h7.find_class("Engine.RB_LineImpulseActor")   -- the class
h7.hook("Engine.RB_LineImpulseActor.FireLineImpulse", fn)

Properties

NameTypeNotes
ArrowArrowComponent
bCauseFracturebool
bStopAtFirstHitbool
bVelChangebool
ImpulseCountbyterepnotify
ImpulseRangefloat
ImpulseStrengthfloat

Functions

NameDeclaration
FireLineImpulsefinal native function FireLineImpulse()
OnTogglesimulated function OnToggle(SeqAct_Toggle inAction)
ReplicatedEventsimulated event ReplicatedEvent(name VarName)

Default values

Arrow=ArrowComponent0
ImpulseStrength=900.0
ImpulseRange=200.0
bEdShouldSnap=true
RemoteRole=ROLE_SimulatedProxy
bNoDelete=true
bAlwaysRelevant=true
NetUpdateFrequency=0.1
bOnlyDirtyReplication=true

Inherited

FromMembers
RigidBodyBase0 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions