PathTargetPoint¶
Class in Engine · Engine.PathTargetPoint · native
Object › Actor › Keypoint › PathTargetPoint
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
ShouldBeHiddenBySHOW_NavigationNodes | native function bool ShouldBeHiddenBySHOW_NavigationNodes() |
Default values¶
CollisionComponent=CollisionCylinder
bStatic=False
bNoDelete=true
bMovable=True
bHidden=False
SupportedEvents(4)=class'SeqEvent_AIReachedRouteActor'
Inherited¶
| From | Members |
|---|---|
| Keypoint | 1 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |