ParticleSystemReplay¶
Class in Engine · Engine.ParticleSystemReplay · native
Object › ParticleSystemReplay
Using it from Lua
Structs¶
ParticleEmitterReplayFrame
| Field | Type |
|---|---|
EmitterType | int |
OriginalEmitterIndex | int |
FrameState | pointer |
ParticleSystemReplayFrame
| Field | Type |
|---|---|
Emitters | array |
Properties¶
| Name | Type | Notes |
|---|---|---|
ClipIDNumber | int | native |
Frames | array | const, native |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |