ParticleModuleTypeDataTrail¶
Class in Engine · Engine.ParticleModuleTypeDataTrail · native, editinlinenew
Object › ParticleModule › ParticleModuleTypeDataBase › ParticleModuleTypeDataTrail
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
RenderGeometry | bool | |
RenderLines | bool | |
RenderTessellation | bool | |
SpawnByDistance | bool | |
SpawnDistance | vector | |
Tapered | bool | |
Tension | rawdistributionfloat | |
TessellationFactor | int |
Default values¶
Tapered=false
TessellationFactor=1
Tension=(Distribution=DistributionTension)
SpawnByDistance=false
SpawnDistance=(X=5.0,Y=5.0,Z=5.0)
RenderGeometry=true
RenderLines=false
RenderTessellation=false
Inherited¶
| From | Members |
|---|---|
| ParticleModuleTypeDataBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |