ParticleModuleTypeDataBeam2¶
Class in Engine · Engine.ParticleModuleTypeDataBeam2 · native, editinlinenew
Object › ParticleModule › ParticleModuleTypeDataBase › ParticleModuleTypeDataBeam2
Using it from Lua
Enums¶
EBeam2Method
PEB2M_Distance = 0, PEB2M_Target = 1, PEB2M_Branch = 2
EBeamTaperMethod
PEBTM_None = 0, PEBTM_Full = 1, PEBTM_Partial = 2
Structs¶
BeamTargetData
| Field | Type |
|---|---|
TargetName | name |
TargetPercentage | float |
Properties¶
| Name | Type | Notes |
|---|---|---|
bAlwaysOn | bool | |
BeamMethod | EBeam2Method | |
BranchParentName | name | |
Distance | rawdistributionfloat | |
InterpolationPoints | int | |
MaxBeamCount | int | |
RenderDirectLine | bool | |
RenderGeometry | bool | |
RenderLines | bool | |
RenderTessellation | bool | |
Sheets | int | |
Speed | float | |
TaperFactor | rawdistributionfloat | |
TaperMethod | EBeamTaperMethod | |
TaperScale | rawdistributionfloat | |
TextureTile | int | |
TextureTileDistance | float | |
UpVectorStepSize | int |
Default values¶
BeamMethod=PEB2M_Target
TextureTile=1
TextureTileDistance=0.0
Sheets=1
Speed=10
InterpolationPoints=0
bAlwaysOn=false
BranchParentName="None"
Distance=(Distribution=DistributionDistance)
TaperMethod=PEBTM_None
TaperFactor=(Distribution=DistributionTaperFactor)
TaperScale=(Distribution=DistributionTaperScale)
RenderGeometry=true
RenderDirectLine=false
RenderLines=false
RenderTessellation=false
Inherited¶
| From | Members |
|---|---|
| ParticleModuleTypeDataBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |