ParticleModuleTypeDataAnimTrail¶
Class in Engine · Engine.ParticleModuleTypeDataAnimTrail · native, editinlinenew
Object › ParticleModule › ParticleModuleTypeDataBase › ParticleModuleTypeDataAnimTrail
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bClipSourceSegement | bool | |
bDeadTrailsOnDeactivate | bool | |
bEnablePreviousTangentRecalculation | bool | |
bRenderGeometry | bool | |
bRenderSpawnPoints | bool | |
bRenderTangents | bool | |
bRenderTessellation | bool | |
bTangentRecalculationEveryFrame | bool | |
ControlEdgeName | name | |
DistanceTessellationStepSize | float | |
SheetsPerTrail | int | |
TangentTessellationScalar | float | |
TilingDistance | float |
Default values¶
SheetsPerTrail=1
bDeadTrailsOnDeactivate=true
bClipSourceSegement=true
bEnablePreviousTangentRecalculation=true
bTangentRecalculationEveryFrame=false
bRenderGeometry=true
bRenderSpawnPoints=false
bRenderTangents=false
bRenderTessellation=false
DistanceTessellationStepSize=10.0f
TangentTessellationScalar=0.0f
Inherited¶
| From | Members |
|---|---|
| ParticleModuleTypeDataBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |