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ParticleModuleSpawnPerUnit

Class in Engine · Engine.ParticleModuleSpawnPerUnit · native, editinlinenew

Object › ParticleModule › ParticleModuleSpawnBase › ParticleModuleSpawnPerUnit

Using it from Lua
h7.find_all("ParticleModuleSpawnPerUnit")            -- live instances
h7.find_class("Engine.ParticleModuleSpawnPerUnit")   -- the class

Properties

NameTypeNotes
bIgnoreMovementAlongXbool
bIgnoreMovementAlongYbool
bIgnoreMovementAlongZbool
bIgnoreSpawnRateWhenMovingbool
MaxFrameDistancefloat
MinFrameDistancefloat
MovementTolerancefloat
SpawnPerUnitrawdistributionfloat
UnitScalarfloat

Default values

bSpawnModule=true
bUpdateModule=false
UnitScalar=50.0
SpawnPerUnit=(Distribution=RequiredDistributionSpawnPerUnit)
MovementTolerance=0.1

Inherited

FromMembers
ParticleModuleSpawnBase2 properties, 0 functions
ParticleModule13 properties, 0 functions
Object13 properties, 308 functions