ParticleModuleSpawnPerUnit¶
Class in Engine · Engine.ParticleModuleSpawnPerUnit · native, editinlinenew
Object › ParticleModule › ParticleModuleSpawnBase › ParticleModuleSpawnPerUnit
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bIgnoreMovementAlongX | bool | |
bIgnoreMovementAlongY | bool | |
bIgnoreMovementAlongZ | bool | |
bIgnoreSpawnRateWhenMoving | bool | |
MaxFrameDistance | float | |
MinFrameDistance | float | |
MovementTolerance | float | |
SpawnPerUnit | rawdistributionfloat | |
UnitScalar | float |
Default values¶
bSpawnModule=true
bUpdateModule=false
UnitScalar=50.0
SpawnPerUnit=(Distribution=RequiredDistributionSpawnPerUnit)
MovementTolerance=0.1
Inherited¶
| From | Members |
|---|---|
| ParticleModuleSpawnBase | 2 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |