ParticleModuleLocationSkelVertSurface¶
Class in Engine · Engine.ParticleModuleLocationSkelVertSurface · native, editinlinenew
Object › ParticleModule › ParticleModuleLocationBase › ParticleModuleLocationSkelVertSurface
Using it from Lua
Enums¶
ELocationSkelVertSurfaceSource
VERTSURFACESOURCE_Vert = 0, VERTSURFACESOURCE_Surface = 1
Properties¶
| Name | Type | Notes |
|---|---|---|
bEnforceNormalCheck | bool | |
bOrientMeshEmitters | bool | |
bUpdatePositionEachFrame | bool | |
EditorSkelMesh | SkeletalMesh | |
NormalCheckTolerance | float | |
NormalCheckToleranceDegrees | float | |
NormalToCompare | vector | |
SkelMeshActorParamName | name | |
SourceType | ELocationSkelVertSurfaceSource | |
UniversalOffset | vector | |
ValidAssociatedBones | array | |
ValidMaterialIndices | array |
Default values¶
bSpawnModule=true
bUpdateModule=true
bFinalUpdateModule=true
bSupported3DDrawMode=true
SourceType=VERTSURFACESOURCE_Vert
SkelMeshActorParamName="VertSurfaceActor"
bOrientMeshEmitters=true
bEnforceNormalCheck=false
Inherited¶
| From | Members |
|---|---|
| ParticleModuleLocationBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |