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ParticleModuleLocationBoneSocket

Class in Engine · Engine.ParticleModuleLocationBoneSocket · native, editinlinenew

Object › ParticleModule › ParticleModuleLocationBase › ParticleModuleLocationBoneSocket

Using it from Lua
h7.find_all("ParticleModuleLocationBoneSocket")            -- live instances
h7.find_class("Engine.ParticleModuleLocationBoneSocket")   -- the class

Enums

ELocationBoneSocketSelectionMethod

BONESOCKETSEL_Sequential = 0, BONESOCKETSEL_Random = 1, BONESOCKETSEL_RandomExhaustive = 2

ELocationBoneSocketSource

BONESOCKETSOURCE_Bones = 0, BONESOCKETSOURCE_Sockets = 1

Structs

LocationBoneSocketInfo

FieldType
BoneSocketNamename
Offsetvector

Properties

NameTypeNotes
bInheritVelocityAtSpawnbool
bOrientMeshEmittersbool
bUpdatePositionEachFramebool
EditorSkelMeshSkeletalMesh
LastUpdateTimefloat
SelectionMethodELocationBoneSocketSelectionMethod
SkelMeshActorParamNamename
SourceLocationsarray<LocationBoneSocketInfo>
SourceTypeELocationBoneSocketSource
UniversalOffsetvector

Default values

bSpawnModule=true
bUpdateModule=true
bFinalUpdateModule=true
bSupported3DDrawMode=true
SourceType=BONESOCKETSOURCE_Sockets
SkelMeshActorParamName="BoneSocketActor"
bOrientMeshEmitters=true

Inherited

FromMembers
ParticleModuleLocationBase0 properties, 0 functions
ParticleModule13 properties, 0 functions
Object13 properties, 308 functions