ParticleModuleEventGenerator
Class in Engine · Engine.ParticleModuleEventGenerator · native, editinlinenew
Object › ParticleModule › ParticleModuleEventBase › ParticleModuleEventGenerator
Using it from Lua
h7.find_all("ParticleModuleEventGenerator") -- live instances
h7.find_class("Engine.ParticleModuleEventGenerator") -- the class
Structs
ParticleEvent_GenerateInfo
| Field | Type |
Type | EParticleEventType |
Frequency | int |
LowFreq | int |
ParticleFrequency | int |
FirstTimeOnly | bool |
LastTimeOnly | bool |
UseReflectedImpactVector | bool |
CustomName | name |
ParticleModuleEventsToSendToGame | array |
Defaults
LowFreq=-1
Properties
Default values
bSpawnModule=true
bUpdateModule=true
Inherited