ParticleModuleBeamTarget¶
Class in Engine · Engine.ParticleModuleBeamTarget · native, editinlinenew
Object › ParticleModule › ParticleModuleBeamBase › ParticleModuleBeamTarget
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bLockTarget | bool | |
bLockTargetStength | bool | |
bLockTargetTangent | bool | |
bTargetAbsolute | bool | |
LockRadius | float | |
Target | rawdistributionvector | |
TargetMethod | Beam2SourceTargetMethod | |
TargetName | name | |
TargetStrength | rawdistributionfloat | |
TargetTangent | rawdistributionvector | |
TargetTangentMethod | Beam2SourceTargetTangentMethod |
Default values¶
TargetMethod=PEB2STM_Default
TargetName="None"
bTargetAbsolute=false
Target=(Distribution=DistributionTarget)
TargetTangentMethod=PEB2STTM_Direct
TargetTangent=(Distribution=DistributionTargetTangent)
TargetStrength=(Distribution=DistributionTargetStrength)
LockRadius=10.0
Inherited¶
| From | Members |
|---|---|
| ParticleModuleBeamBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |