ParticleModuleAttractorSkelVertSurface¶
Class in Engine · Engine.ParticleModuleAttractorSkelVertSurface · native, editinlinenew
Object › ParticleModule › ParticleModuleAttractorBase › ParticleModuleAttractorSkelVertSurface
Using it from Lua
Enums¶
EAttractorSkelVertSurfaceDestination
VERTSURFACEDEST_Vert = 0, VERTSURFACEDEST_Surface = 1
EVertSurfaceAttractorFalloffType
VSFOFF_Constant = 0, VSFOFF_Linear = 1, VSFOFF_Exponent = 2
Properties¶
| Name | Type | Notes |
|---|---|---|
bEnforceNormalCheck | bool | |
bParticleLifeRelative | bool | |
CollisionRadius | rawdistributionfloat | |
DestinationType | EAttractorSkelVertSurfaceDestination | |
DragCoefficient | rawdistributionfloat | |
DragRadius | rawdistributionfloat | |
EditorSkelMesh | SkeletalMesh | |
FalloffExponent | rawdistributionfloat | |
FalloffType | EVertSurfaceAttractorFalloffType | |
NormalCheckTolerance | float | |
NormalCheckToleranceDegrees | float | |
NormalToCompare | vector | |
Range | rawdistributionfloat | |
SkelMeshActorParamName | name | |
Strength | rawdistributionfloat | |
UniversalOffset | vector | |
ValidAssociatedBones | array | |
ValidMaterialIndices | array |
Default values¶
bSpawnModule=true
bUpdateModule=true
bFinalUpdateModule=true
bSupported3DDrawMode=true
FalloffExponent=(Distribution=DistributionFalloffExponent)
DragCoefficient=(Distribution=DistributionDragCoefficient)
DragRadius=(Distribution=DistributionDragRadius)
Strength=(Distribution=DistributionStrength)
Range=(Distribution=DistributionRange)
DestinationType=VERTSURFACEDEST_Vert
SkelMeshActorParamName="VertSurfaceActor"
bEnforceNormalCheck=false
Inherited¶
| From | Members |
|---|---|
| ParticleModuleAttractorBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |