ParticleModuleAttractorPoint¶
Class in Engine · Engine.ParticleModuleAttractorPoint · native, editinlinenew
Object › ParticleModule › ParticleModuleAttractorBase › ParticleModuleAttractorPoint
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bAffectBaseVelocity | bool | |
bOverrideVelocity | bool | |
bUseWorldSpacePosition | bool | |
Position | rawdistributionvector | |
Range | rawdistributionfloat | |
Strength | rawdistributionfloat | |
StrengthByDistance | bool |
Default values¶
bUpdateModule=true
Position=(Distribution=DistributionPosition)
Range=(Distribution=DistributionRange)
Strength=(Distribution=DistributionStrength)
StrengthByDistance=true
bAffectBaseVelocity=false
bOverrideVelocity=false
bSupported3DDrawMode=true
Inherited¶
| From | Members |
|---|---|
| ParticleModuleAttractorBase | 0 properties, 0 functions |
| ParticleModule | 13 properties, 0 functions |
| Object | 13 properties, 308 functions |