OnlineStatsInterface¶
Interface in Engine · Engine.OnlineStatsInterface
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
AddFlushOnlineStatsCompleteDelegate | function AddFlushOnlineStatsCompleteDelegate() |
AddReadOnlineStatsCompleteDelegate | function AddReadOnlineStatsCompleteDelegate() |
AddRegisterHostStatGuidCompleteDelegate | function AddRegisterHostStatGuidCompleteDelegate() |
CalcAggregateSkill | function CalcAggregateSkill(array |
ClearFlushOnlineStatsCompleteDelegate | function ClearFlushOnlineStatsCompleteDelegate() |
ClearReadOnlineStatsCompleteDelegate | function ClearReadOnlineStatsCompleteDelegate() |
ClearRegisterHostStatGuidCompleteDelegateDelegate | function ClearRegisterHostStatGuidCompleteDelegateDelegate() |
FlushOnlineStats | function bool FlushOnlineStats(name SessionName) |
FreeStats | function FreeStats(OnlineStatsRead StatsRead) |
GetClientStatGuid | function string GetClientStatGuid() |
GetHostStatGuid | function string GetHostStatGuid() |
OnFlushOnlineStatsComplete | delegate OnFlushOnlineStatsComplete(name SessionName, bool bWasSuccessful) |
OnReadOnlineStatsComplete | delegate OnReadOnlineStatsComplete(bool bWasSuccessful) |
OnRegisterHostStatGuidComplete | delegate OnRegisterHostStatGuidComplete(bool bWasSuccessful) |
ReadOnlineStats | function bool ReadOnlineStats(const out array<UniqueNetId> Players, OnlineStatsRead StatsRead) |
ReadOnlineStatsByRank | function bool ReadOnlineStatsByRank(OnlineStatsRead StatsRead, optional int StartIndex = 1, optional int NumToRead = 100) |
ReadOnlineStatsByRankAroundPlayer | function bool ReadOnlineStatsByRankAroundPlayer(byte LocalUserNum, OnlineStatsRead StatsRead, optional int NumRows = 10) |
ReadOnlineStatsForFriends | function bool ReadOnlineStatsForFriends(byte LocalUserNum, OnlineStatsRead StatsRead) |
RegisterHostStatGuid | function bool RegisterHostStatGuid(const out string HostStatGuid) |
RegisterStatGuid | function bool RegisterStatGuid(UniqueNetId PlayerId, const out string ClientStatGuid) |
WriteOnlinePlayerScores | function bool WriteOnlinePlayerScores(name SessionName, int LeaderboardId, const out array<OnlinePlayerScore> PlayerScores) |
WriteOnlineStats | function bool WriteOnlineStats(name SessionName, UniqueNetId Player, OnlineStatsWrite StatsWrite) |