OnlinePlayerInterfaceEx¶
Interface in Engine · Engine.OnlinePlayerInterfaceEx
Using it from Lua
Functions¶
| Name | Declaration |
|---|---|
AddDeviceSelectionDoneDelegate | function AddDeviceSelectionDoneDelegate(byte LocalUserNum) |
AddProfileDataChangedDelegate | function AddProfileDataChangedDelegate(byte LocalUserNum) |
AddReadCrossTitleProfileSettingsCompleteDelegate | function AddReadCrossTitleProfileSettingsCompleteDelegate(byte LocalUserNum) |
ClearCrossTitleProfileSettings | function ClearCrossTitleProfileSettings(byte LocalUserNum, int TitleId) |
ClearDeviceSelectionDoneDelegate | function ClearDeviceSelectionDoneDelegate(byte LocalUserNum) |
ClearProfileDataChangedDelegate | function ClearProfileDataChangedDelegate(byte LocalUserNum) |
ClearReadCrossTitleProfileSettingsCompleteDelegate | function ClearReadCrossTitleProfileSettingsCompleteDelegate(byte LocalUserNum) |
GetCrossTitleProfileSettings | function OnlineProfileSettings GetCrossTitleProfileSettings(byte LocalUserNum, int TitleId) |
GetDeviceSelectionResults | function int GetDeviceSelectionResults(byte LocalUserNum, out string DeviceName) |
IsDeviceValid | function bool IsDeviceValid(int DeviceId, optional int SizeNeeded) |
OnDeviceSelectionComplete | delegate OnDeviceSelectionComplete(bool bWasSuccessful) |
OnProfileDataChanged | delegate OnProfileDataChanged() |
OnReadCrossTitleProfileSettingsComplete | delegate OnReadCrossTitleProfileSettingsComplete(byte LocalUserNum, int TitleId, bool bWasSuccessful) |
ReadCrossTitleProfileSettings | function bool ReadCrossTitleProfileSettings(byte LocalUserNum, int TitleId, OnlineProfileSettings ProfileSettings) |
ShowAchievementsUI | function bool ShowAchievementsUI(byte LocalUserNum) |
ShowContentMarketplaceUI | function bool ShowContentMarketplaceUI(byte LocalUserNum, optional int CategoryMask = -1, optional int OfferId) |
ShowCustomMessageUI | function bool ShowCustomMessageUI(byte LocalUserNum, const out array<UniqueNetId> Recipients, string MessageTitle, string NonEditableMessage, optional string EditableMessage) |
ShowCustomPlayersUI | function bool ShowCustomPlayersUI(byte LocalUserNum, const out array<UniqueNetId> Players, string Title, string Description) |
ShowDeviceSelectionUI | function bool ShowDeviceSelectionUI(byte LocalUserNum, int SizeNeeded, optional bool bManageStorage) |
ShowFeedbackUI | function bool ShowFeedbackUI(byte LocalUserNum, UniqueNetId PlayerId) |
ShowFriendsInviteUI | function bool ShowFriendsInviteUI(byte LocalUserNum, UniqueNetId PlayerId) |
ShowGamerCardUI | function bool ShowGamerCardUI(byte LocalUserNum, UniqueNetId PlayerId) |
ShowInviteUI | function bool ShowInviteUI(byte LocalUserNum, optional string InviteText) |
ShowMembershipMarketplaceUI | function bool ShowMembershipMarketplaceUI(byte LocalUserNum) |
ShowMessagesUI | function bool ShowMessagesUI(byte LocalUserNum) |
ShowPlayersUI | function bool ShowPlayersUI(byte LocalUserNum) |
UnlockAvatarAward | function bool UnlockAvatarAward(byte LocalUserNum, int AvatarItemId) |
UnlockGamerPicture | function bool UnlockGamerPicture(byte LocalUserNum, int PictureId) |