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NxGenericForceFieldBrush

Class in Engine · Engine.NxGenericForceFieldBrush · native, placeable

Object › Actor › Brush › Volume › NxGenericForceFieldBrush

Using it from Lua
h7.find_all("NxGenericForceFieldBrush")            -- live instances
h7.find_class("Engine.NxGenericForceFieldBrush")   -- the class
h7.hook("Engine.NxGenericForceFieldBrush.PostBeginPlay", fn)

Enums

FFB_ForceFieldCoordinates

FFB_CARTESIAN = 0, FFB_SPHERICAL = 1, FFB_CYLINDRICAL = 2, FFB_TOROIDAL = 3

Properties

NameTypeNotes
CollideWithChannelsRBCollisionChannelContainer
Constantvector
ConvexMeshesarray
CoordinatesFFB_ForceFieldCoordinates
ExcludeChannelint
ExclusionShapePosesarray
ExclusionShapesarray
FalloffLinearvector
FalloffQuadraticvector
ForceFieldpointerconst, transient, native
LinearKernelpointerconst, transient, native
Noisevector
PositionMultiplierXvector
PositionMultiplierYvector
PositionMultiplierZvector
PositionTargetvector
RBChannelERBCollisionChannelconst
TorusRadiusfloat
VelocityMultiplierXvector
VelocityMultiplierYvector
VelocityMultiplierZvector
VelocityTargetvector

Functions

NameDeclaration
PostBeginPlaysimulated event PostBeginPlay()
StopsProjectilesimulated function bool StopsProjectile(Projectile P)

Default values

bStatic=false
bColored=true
BrushColor=(R=100,G=255,B=100,A=255)
bCollideActors=true
bProjTarget=true
ExcludeChannel=1
Coordinates=FFB_CARTESIAN
Constant=(X=0.0,Y=0.0,Z=0.0)
PositionMultiplierX=(X=0.0,Y=0.0,Z=0.0)
PositionMultiplierY=(X=0.0,Y=0.0,Z=0.0)
PositionMultiplierZ=(X=0.0,Y=0.0,Z=0.0)
PositionTarget=(X=0.0,Y=0.0,Z=0.0)
VelocityMultiplierX=(X=0.0,Y=0.0,Z=0.0)
VelocityMultiplierY=(X=0.0,Y=0.0,Z=0.0)
VelocityMultiplierZ=(X=0.0,Y=0.0,Z=0.0)
VelocityTarget=(X=0.0,Y=0.0,Z=0.0)
FalloffLinear=(X=0.0,Y=0.0,Z=0.0)
FalloffQuadratic=(X=0.0,Y=0.0,Z=0.0)
TorusRadius=1.0
Noise=(X=0.0,Y=0.0,Z=0.0)
CollideWithChannels={(
Default=True,
Pawn=True,
Vehicle=True,
Water=True,
GameplayPhysics=True,
EffectPhysics=True,
Untitled1=True,
Untitled2=True,
Untitled3=True,
FluidDrain=True,
Cloth=True,
SoftBody=True
RBChannel=RBCC_Untitled1

Inherited

FromMembers
Volume4 properties, 7 functions
Brush9 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions