Skip to content

MorphNodeWeightByBoneRotation

Class in Engine · Engine.MorphNodeWeightByBoneRotation · native

Object › AnimObject › MorphNodeBase › MorphNodeWeightBase › MorphNodeWeightByBoneRotation

Using it from Lua
h7.find_all("MorphNodeWeightByBoneRotation")            -- live instances
h7.find_class("Engine.MorphNodeWeightByBoneRotation")   -- the class

Properties

NameTypeNotes
Anglefloatconst, transient
bControlMaterialParameterbool
bInvertBoneAxisbool
BoneAxisEAxis
BoneNameName
MaterialInstanceConstantMaterialInstanceConstanttransient
MaterialSlotIdINT
NodeWeightfloatconst, transient
ScalarParameterNameName
WeightArrayarrayno declaration: type is approximate

Default values

NodeConns(0)=(ConnName=In)
BoneAxis=AXIS_Y
WeightArray(0)=(Angle=0.f,TargetWeight=0.f)
WeightArray(1)=(Angle=90.f,TargetWeight=1.f)

Inherited

FromMembers
MorphNodeWeightBase1 properties, 0 functions
MorphNodeBase2 properties, 0 functions
AnimObject7 properties, 0 functions
Object13 properties, 308 functions